Watch the First Three Missions of the Battlefront 2 Campaign

Watch the First Three Missions of the Battlefront 2 Campaign

Star Wars Battlefront II Executive Producer John Wasilczyk has posted a new blog to address concerns raised earlier today about what many players felt were exorbitant prices to unlock top heroes.

Even 300,000 downvotes isn't enough to get EA to change while players-including the big spenders that the game industry calls "whales"-are still pouring money into the game". Characters such as Emperor Palpatine, Chewbacca and Leia Organa require 40,000 credits, while the game's protagonist Iden Versio requires 20,000.

"The intent is to provide players with a sense of pride and accomplishment for unlocked different heroes", reads the EA statement. "We used data from the beta to help set those levels, but it's clear that more changes are needed".

For those of you already playing, thank you.

We have recently posted the first 30 minutes of the Star Wars Battlefront II campaign on our YouTube channel for you to check out. Specifically, a controversial change to the game made it more hard to get Luke Skywalker and Darth Vader.

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Estimations have revealed that it's expected it'll take around 40 hours to obtain the 60,000 credits needed to play as Vader or Luke Skywalker, a number that reduces if you instead opt to spend real money on loot boxes in order to earn more credits.

The six heroes won't be unlocked immediately, despite the fact five them were playable in the first game. EA is constantly changing and adding things to the game however, so you can be sure that we'll update our guides to reflect any changes that are made to Star Wars Battlefront 2. But, simply paying to unlock Darth Vader doesn't feel like much of an achievement at all.

In what's either the bravest or most ill-advised move we've ever seen, DICE also announced that some of the key leads on Battlefront 2 will host a Reddit AMA on Wednesday. We'd like to get a little bit more time with Battlefront II in a public setting before issuing our final comments and score for the game.

It's progress of sorts, and it shows that EA and DICE are listening. One Reddit user responded by saying: "Locking iconic characters behind credit walls that will take dozens of hours to get one is just insane, especially when I am willing to bet you have tons of heroes planned which will be behind similar paywalls?" Use both of these moves to your advantage to keep yourself safe in the hectic firefights that can take place in Star Wars Battlefront 2's multiplayer. "And we are engaged in that conversation, engaging with our players on a daily basis as we think about that".

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